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A Attacks On The Run B Backstab - Beacon of Hope - Bless - Bodyguard - Bounding Attack - Brute Strike C Careful Attack - Cleave - Come and Get It - Consecrated Ground - Crucial Aid D Dagger Barrage - Deep Cut - Deft Strike - Dispel Magic - Divine Flare - Dragon's Breath F Fey Step - Fireball - Flame Strike - Freezing Cloud G Get Over There - Great Leap H Hallowed Advance - Healing Strike - Healing Word - Hit And Run - Hunter's Shot I Illusionary Crowd L Lance of Faith - Lightning Bolt M Magic Missile P Precise Strike R Riposte Strike S Scorching Burst - Shield - Shield of Faith - Sneak Attack - Snipe Shot - Split The Tree - Spring Away - Stealth T Thunderwave - Tide of Iron - Trapping Strike - Twin Shot U Unbalancing Parry - Unstoppable Y Yield Ground

Come and Get It

(submit correction for Come and Get It)
Type:Daily Power
Race/Class:Fighter
You call your opponents toward you and deliver an attack they won't forget.

Choose a tile within 1 tile of you. Place each Monster on that tile adjacent to your Hero, and then attack each adjacent monster.
Attack: +6Damage: 1
FLIP THIS CARD OVER AFTER
YOU USE THE POWER
Other Dailys: Attacks On The Run - Beacon of Hope - Bounding Attack - Brute Strike - Dagger Barrage - Deep Cut - Dragon's Breath - Fireball - Flame Strike - Freezing Cloud - Hallowed Advance - Lightning Bolt - Precise Strike - Riposte Strike - Split The Tree -
Other Fighter powers: Bodyguard - Brute Strike - Cleave - Get Over There - Precise Strike - Tide of Iron - Trapping Strike - Unstoppable -

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