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A Attacks On The Run B Backstab - Beacon of Hope - Bless - Bodyguard - Bounding Attack - Brute Strike C Careful Attack - Cleave - Come and Get It - Consecrated Ground - Crucial Aid D Dagger Barrage - Deep Cut - Deft Strike - Dispel Magic - Divine Flare - Dragon's Breath F Fey Step - Fireball - Flame Strike - Freezing Cloud G Get Over There - Great Leap H Hallowed Advance - Healing Strike - Healing Word - Hit And Run - Hunter's Shot I Illusionary Crowd L Lance of Faith - Lightning Bolt M Magic Missile P Precise Strike R Riposte Strike S Scorching Burst - Shield - Shield of Faith - Sneak Attack - Snipe Shot - Split The Tree - Spring Away - Stealth T Thunderwave - Tide of Iron - Trapping Strike - Twin Shot U Unbalancing Parry - Unstoppable Y Yield Ground

Thunderwave

(submit correction for Thunderwave)
Type:At-Will Power
Race/Class:Wizard
You create a wave of sonic power that lashes your enemies.
Attack each Monster on your tile.
After the attack, choose a tile within 1 tile of you. Place each Monster on your tile on the chosen tile.
Attack: +7Damage: 1
Thunderwave
Other At-Wills: Backstab - Careful Attack - Cleave - Deft Strike - Divine Flare - Healing Strike - Hit And Run - Hunter's Shot - Lance of Faith - Magic Missile - Scorching Burst - Snipe Shot - Tide of Iron - Trapping Strike - Twin Shot -
Other Wizard powers: Dispel Magic - Fireball - Freezing Cloud - Illusionary Crowd - Lightning Bolt - Magic Missile - Scorching Burst - Shield -

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